Computer Animation
Semester: |
WS 2022 |
Type: |
Pro-Seminar |
Lecturer: |
|
Credits: |
3 ECTS credits |
Contact: |
bender@cs.rwth-aachen.de |
Find a list of current courses on the Teaching page.
Type |
Date |
Room |
---|---|---|
Introductory Meeting | 11.10.22, 10:30 – 12:00 | Room 5054 (2356|054), Building E2 |
Talks | 10.01.23, 10:00 - 12:00 | Room 9220 (2359|220), Building E3 |
Talks | 17.01.23, 10:00 - 12:00 | Room 9220 (2359|220), Building E3 |
Talks | 24.01.23, 10:00 - 12:00 | Room 9220 (2359|220), Building E3 |
Talks | 31.01.23, 10:00 - 12:00 | Room 9220 (2359|220), Building E3 |
Computer animation has been an active research area in computer graphics for many years. The techniques developed in this area are an important part of many modern computer tools in a range of applications, such as virtual reality, computer games, special effects in movies and commercials, virtual prototyping and training simulators, just to mention a few. More recently, physically-based simulation has become a popular topic in computer animation. Many different simulation methods are being investigated to generate realistic animations of rigid bodies, elastic rods, cloth, deformable bodies and fluids.
This pro-seminar focuses on topics in computer animation and physically-based simulation in computer graphics. All topics will be introduced in the first meeting. Each participant will get one specific topic which must be summarized in a short paper using LaTeX and presented in a block seminar. The participation in all meetings is mandatory.
Material
Will be announced in the introductory meeting.